The duplication bug was an easy way to alleviate some of the more tedious parts of the original Demon souls. A few simple steps would give you all the weed you need to heal yourself as well as an endless supply of supplies to upgrade your gear. It was all about tricking the game with some overlapping confirmation windows.
This is how it works on PlayStation 3: First, make sure that the item “Nexial Binding”, with which you can immediately return to the Nexus at the expense of all your souls, is equipped in the item bar. Next, talk to Blacksmith Boldwin and try buying an item without accepting the purchase. If you move away from the provider, the window disappears. At this point you need to activate the nexial binding and exit the confirmation prompt with the Start button.
From there, you’ll need to hand over the item you want to duplicate to Stockpile Thomas, the NPC who is holding your extra junk. This will cause your character to go to the Nexial Binding animation, which you have to cancel with Circle. If everything was done correctly, the item you gave Thomas appeared in memory and was duplicated in a stack of 1024. Please don’t ask me why this works!
By doing Demon souls Remake, however, the above process is interrupted at Blacksmith Boldwin. While on PlayStation 3 you can cancel a conversation or purchase simply by moving away from the NPC, the same thing doesn’t happen on PlayStation 5. Boldwin’s purchase confirmation window will appear on the screen until you accept or cancel, which will prevent the necessary steps below to enable the original game duplication trick. And I haven’t yet found a new way to initiate the technique.
Gavin Moore, Creative Director of Bluepoint Games, said Polygon in October that his team would eliminate largely exploitable glitches in the Demon souls Remake, with the intention of leaving only “meme-worthy” bugs and “game design quirks” from the original. Since duplicating items can make a character incredibly strong and resourceful early in the game, it is obvious if this is one of the exploitable glitches Bluepoint wanted to fix.
I admit that I used the duplication error a lot during my time with Demon souls on PlayStation 3. I got into the game late and wanted to work through the story without relying on agricultural materials or worrying about my healing items. But part of me is happy that the temptation has been removed on PS5, if only to enjoy the game’s challenge. I’m just keeping my fingers crossed that extremely rare crafting items like Pure Bladestone have actually had their drop rate improved.
Kotaku has asked Sony for more information, and the company has confirmed that the duplication bug for the PS5 remake has been removed.
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