The RTX 3080’s 10 GB of VRAM? Insufficient in 4K...

Keith Lee, Managing Director of CounterPlay Games, says so.

It’s hard to deny, AMD is anything but stingy when it comes to VRAM with its Big Navi graphics cards; the company has equipped its three references with 16 GB of GRRD6 memory. A feature that could well prove to be decisive for the RX 6800 XT and RX 6800, as opposed to NVIDIA’s RTX 3080 and RTX 3070 respectively. Indeed, the latter are satisfied with 10 GB of GDDR6X memory in the case of the first, 8 GB of GDDR6 in that of the second. Insufficient for 4K according to the developers of Godfall.

In a promotional video, Keith Lee, Managing Director of CounterPlay Games, developer of the title and partner of AMD, praises the advantages of the RX 6000: Variable Rate Shading (VRS), ray tracing, Infinity Cache… But he also takes the opportunity to depreciate indirectly NVIDIA’s RTX 3080, by specifying that his game needs 12 GB of VRAM to function perfectly in 4K / Ultra. The RTX 3080 would therefore lack two small GB of VRAM to meet these requirements.

AMD discloses benchmarks on 10 games for Big Navi: RTX 3080 and 3090 still beaten

The solution: an RTX 3080 Ti with 12 GB of VRAM?

On the NVIDIA side, it is claimed that the 10 GB of VRAM represents a sufficient amount of memory for the current and next generation. Therefore, the company preferred to favor fast but expensive memory, GDDR6X, rather than quantity (for the RTX 3080). Still, leaks have mentioned the existence of an RTX 3080 with 20 GB of VRAM, now canceled. On the other hand, for the RTX 3080 Ti, 12 GB of GDDR6X memory are mentioned …

We will see in the future whether or not 10 GB of VRAM is sufficient. In the case of Godfall, we will not have to wait very long: the title will be released on November 12 on the Epic Games Store. Gearbox, the publisher, has communicated the minimum and recommended configurations recently.

Image 2: The 10 GB of VRAM of the RTX 3080? Insufficient in 4K / Ultra for the game Godfall

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