The next-generation consoles, PlayStation 5 and Xbox Series X / S, are coming out in a few days: November 19 for the premiere, November 10 for the seconds. Among the selling points of Sony and Microsoft, very fast loading times thanks to the presence of an NVMe SSD, ray tracing and games in 4K … but apparently, one should not expect a native 4K definition for all titles.
Indeed, Ubisoft’s recent Assassin’s Creed Valhalla and Watch Dogs Legion would not run in native 4K on both consoles; they would be satisfied with a dynamic definition. According to Beyond3D feedback relayed by DSOGaming, on Xbox Series X, Watch Dogs Legion performs well in native 4K from time to time but goes down to 1440p in some scenes. For Assassin’s Creed Valhalla, it is directly Ubisoft that mentions the « 4K upscaled » on PS5.
Finally ! Developer Says 4K Gaming Is Totally Useless
« Upscaled 4K »
Ironically, for this last case, it all started with an article published by the studio. In it, we could read that the title was spinning « in 4K resolution at 60 frames per second on Xbox Series X » and, initially, on PS5, « in 4K and 60 frames per second ». It didn’t take more than https://twitter.com/_XboxNews/status/1320813944026632199 Go their interpretation and claim that only the Xbox Series X was able to run the software in 4K at 60 fps, while on PS5, it would be necessary to choose one of the two conditions.
Ubisoft has since rectified the article and clearly mentions « 4K resolution at 60 frames » for both Xbox Series X and PS5. What does the history ofupscale in all this, you will say. We’re getting there: the studio also sent a message to DualShockers in which it writes: “I can confirm that Assassin’s Creed Valhalla runs at 4K at 60 fps on PS5 (upscaled 4K)”.
On our side, we find all this a bit confusing. Moreover, if in its post, Ubisoft communicates about 4K at 60 fps for Assassin’s Creed Valhalla, it is careful not to do so for Watch Dogs Legion; and for good reason, officially, it’s 4K / 30 fps for the latter on consoles next-gen.
Xbox Series X already significantly improves fps over current Xbox games
Logic considering the price of consoles
In short, if we will have to wait for finer analyzes in terms of frame rates / definitions on PS5 and Xbox Series X, it is better not to imagine that the machines will be able to run all recent titles in native 4K; for some, theupscaling will be, a priori, of rigor. Considering the components onboard the two consoles, this is actually not very surprising: without DLSS, even the RTX 3090 does not hold 60 fps on Watch Dogs Legion in 4K.
The RTX 3090 attacks Batman Arkham Knight, Battlefield 1 or Control in 8K
Now, techniques such as DLSS offer completely satisfactory results and in any case we should not expect miracles from the PS5 and Xbox Series X, sold, let us remember, 500 euros in their best version. Indeed, keep in mind that an RTX 3090 costs a trifle of 1549 euros, more than three times the price of a console. next-gen. Let’s just hope that the developers play the card of transparency as to the way in which their productions turn out on the consoles, even leave the opportunity to the players to choose between definition and framerate, as is the case on PS4 Pro and Xbox One X.
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