While the Xbox Series X and PS5 are both 8K and 120 fps compatible, many games already have to choose between 4K and 60 fps and cannot deliver both performances at the same time. So when Assassin’s Creed Valhalla got caught up in yet another semantic case this week, Ubisoft had to speak up to reassure the community.
In a long post taking stock of his games next-gen, the editor mentions thatAssassin’s Creed Valhalla will run “with a 4K resolution at 60 frames per second on Xbox Series X”: so far, nothing abnormal, that’s what was expected, therefore with 4K and a framerate of 60 fps at the same time. But on PS5, the sentence evoked “detailed visuals in 4K and 60 fps”. Yes, this simple “and”, which does not imply that the resolution and the framerate are offered at their maximum at the same time, which may suggest that a choice should be made between the two, was enough to sow doubt in the minds of the players.
The end of the story is therefore Ubisoft who gives it, via a message sent to DualShockers.
I can confirm that Assassin’s Creed Valhalla is running at 4K at 60 fps on PS5 (4K upscaled).
Since then, the blog ofUbisoft has also been modified to indicate that the game will run “in 4K at 60 fps” on PS5, removing the “and” from the discord. Nevertheless, it won’t be 4K native to PlayStation 5, but only 4K upscalée, a stretched and digitally processed image from a lower resolution. Only the finest eyes will recognize this difference, but it can still be important for some. Assassin’s Creed Valhalla will be released on November 10 on all platforms, except on PS5 where it will await its launch, and can be pre-ordered for € 64.99 on Amazon.fr.
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