Here’s our best look at ray tracing on the Xbox Series...

We’ve been waiting months to see what next-gen gaming and ray tracing will really look like on the Xbox Series X. Today we get our first look at the next-gen Xbox’s ray tracing capabilities, thanks at Watch Dogs: Légion. Set in London, the game features drones, self-driving cars, and plenty of historical sites to explore.

How often wet and dark Watch Dogs: Légion, the game also includes plenty of reflective puddles, shadows and neon light signs perfect for ray tracing. The enhanced Xbox Series X version of Watch Dogs: Légion will include ray-traced reflections, improved shadow quality, and even variable refresh rates.

Watch Dogs: Legion running on Xbox Series X.

The Xbox Series X version of the game runs at full 4K resolution and 30 frames per second with ray tracing enabled. Ubisoft thus promises a “fluid and cinematic gaming experience”. That same ray tracing will also be enabled on the Xbox Series S, although obviously at a lower resolution.

We played Watch Dogs: Légion on an RTX 3090 with ultra settings and peak ray tracing at 1440p / 55fps this week. While it’s hard to compare Ubisoft’s brief gameplay examples today and our own capture (below), the Xbox Series X seems to deliver decent ray tracing results in either case.

The optimized version of Watch Dogs: Légion will be available on November 10, the same day Microsoft launches its Xbox Series X and S consoles.

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