Sackboy will light up the controls he deserves on his 3D...

Sackboy will light up the controls he deserves on his 3D...
Sackboy will light up the controls he deserves on his 3D...

Sackboy, the knitted hero of the pint-sized LittleBigPlanet games, is getting his own standalone adventure for launching Sony’s PlayStation 5. Unlike the LittleBigPlanet games, where players could create their own games and share them with the PlayStation community , Sackboy: A great adventure is a pure, action-oriented 3D platformer equipped with tight, fluid controls.

In other words, don’t expect Sackboy to be as controlled as it was in previous LittleBigPlanet games – more floating and less precise – and that it will be a lot easier to knock your friends around.

“A platformer really lives and dies from its controls. So we started with a blank board, ”said Ned Waterhouse, Design Director of Sackboy: A great adventurePolygon said in an interview last week. “We wanted a moving kit that was really easy and accessible for people, but that had a certain depth. And so we expanded his moving set. He’ll obviously be able to jump, you can run, and grabbing and pulling things is a really important part of Sackboy. But then we added a few more moves. So we added a roll move and a flap [jump] and … a slap in the face that was much easier to trigger. And as we expanded that moving phrase, we said, “We need to be able to chain all of these things together.” That’s where the depth comes from.

“It’s really easy to learn and play this game. But if you combine different moves at different times, the more time you spend with him, the better you will become as this character. “

Bild: Sumo Digital / Sony Interactive Entertainment

These combinations of moves are carried over to the cooperative component of Sackboy: A great adventureSaid Waterhouse, who supports up to four players. Players will be able to pick up each other and toss teammates around, and there are opportunities for “a little lighthearted grief,” said Waterhouse. But he described the game as a collaborative experience.

“There are a lot of mechanics who encourage collaboration and teamwork, but we also just wanted a little nonsense,” he said, “and I think that hopefully we’ve ended up in a good place.”

Sackboy: A great adventure is designed to both welcome new players and cater to hardcore platformer fans, Waterhouse said.

“You can end the main story with a small subset of Sackboy’s new moves … but you don’t have to master the character,” he explained. “That doesn’t mean it’s not without a challenge, but you don’t have to understand it all this nuance. If you want to master each level, get the highest scores, find all the secrets, unlock all the content and defeat this content, you need to learn how to master this character. It was very important for us to develop a game that would have broad appeal [but] For real hardcore platform game fans, there is this challenge. “

Bild: Sumo Digital / Sony Interactive Entertainment

In addition to unlockable post-game content Sackboy: A great adventure will feature “more hardcore platform levels” and optional challenge levels called “Knitted Knight Trials”. In narrative terms, these attempts are intended to help Sackboy realize his dream of becoming a knitted knight, one of Craftworld’s sworn protectors, Waterhouse said. The last remaining knight, Scarlet, reluctantly challenges Sackboy to the game’s toughest challenges.

“These are a number of challenges for the hardcore platform [with] fast arcade gameplay, ”explained Waterhouse. “They’re all optional, but they’re really quick attack courses that give you a single life. And here you can really see how the nuance of this train set comes into its own. The final Knitted Knight exam is the game’s ultimate challenge: it’s a 10 minute single life level that I refer to as my Everest because, to the disappointment of the game design team, I still haven’t finished it. Part of my professional credibility is being questioned there.

“There is something for everyone in this game. It’s very welcoming and approachable. There is an optional challenge for the players that this really resonates with. “

Sackboy: A great adventure will be released on November 12th on PlayStation 4 and PlayStation 5, taking advantage of the faster SSD loading times of the next-gen console and the haptic feedback of the DualSense controller.

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