Leak reveals everything that’s coming in Season 11 of CoD Mobile

With Call of Duty Mobile Season 11 on the horizon, a leak has revealed the patch notes for the main update, and we know pretty much everything that’s coming during the new season.

As Season 10 of CoD Mobile is rapidly nearing its end point, players are looking forward to what Season 11 has in store for them.

In September, developers confirmed there wouldn’t be a test server so they could keep things under wraps, but they ultimately revealed the new map and scorestreak for the season.

With Season 11 only a few days away, Garena has – Anyone who publishes the game in Southeast Asia has forgotten a few things on their official page.

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Halloween Standoff will also return in Season 11 of CoD Mobile.

New weapons and perks

As mentioned, the new Scorestreak, Advanced UAV and the newest map – King from CoD: Modern Warfare – was revealed thanks to the roadmap that appeared in the game on October 10.

In addition to these two, the cranked multiplayer game mode was also revealed. Guns and a new perk, however, were teased without giving too much away.

But now that leak revealed that Advanced Warfare’s NA-45 will be the first weapon in CoD Mobile that deals explosive damage with a second shot. There also appears to be an additional unnamed weapon. There’s also the brand new Tactician Perk. The benefit allows players to use an additional tactical device.

Garena

The NA-45 was previously available in CoD Mobile but is now making a return.

New weapon options – Akimbo & Ammunition

In addition to these big additions, Season 11 also introduces new perk options for certain weapons.

This includes the use of Akimbo with the Fennec, 5.45 ammunition for the AK47, and large caliber ammunition for the HVK-30. The new ammunition will help these weapons deal increased damage, especially headshots.

Battle Royale is changing

Battle Royale players are not left out. Although rumors suggest that the Alcatraz map will be available, Garena’s post doesn’t mention it.

Instead there is a new weapon in the form of the Purifier, a new weapon mod called Sleuth, and a new type of ammunition called Ballistic Expert. Sleuth helps in doing more damage and showing an enemy on the minimap, while Ballistic Expert is ammo for specialty weapons like Purifier and Tempest.

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CoD Mobile’s Battle Royale mode is also facing some changes.

Of course, there will also be a lot of new cosmetics – both for new soldiers and for gun skins.

There are numerous improvements in the form of bug fixes, weapon balancing and some quality of life changes in both multiplayer and battle royale modes.

The multiplayer changes can be found below, translated from the Garena Facebook page. However, the translations of some of these, as well as the other changes for Battle Royale and beyond, are slightly buggy, so we’ll have to wait for the official notes to get full confirmation.

Early Patch Notes for CoD Mobile Season 11

Multiplayer changes

  • Increased QQ9 damage when equipped with 10mm 30-round reload
  • AK47: Reduced recoil and precision control.
  • The FHJ-18 launcher can fire without waiting for a target to be reached
  • Reduce the explosion radius of the FHJ-18 projectile.
  • The explosion radius of the SMRS projectile has been increased.
  • Slightly reduce the speed of movement and the attack of the shadow blade skills
  • Reduced blocking of enemy targets, cooldown sensitivity,
  • The persistence time of the Annihilator skill slightly increases the projectile speed, the missile sensitivity and the agility of the war machine.
  • Transform Shield’s flash is replaced by a continuous microwave emission in front of the shield. Deals damage and slows enemies in range
  • The speed at which a grenade is thrown has been increased
  • Increase the range of damage range of Thermite
  • Reduced range of the trophy system
  • Increased range of lightning grenades, concussion grenades, and EMP
  • The range of enemy awareness for alert perks has been reduced
  • Molotov’s initial damage range has been reduced
  • The animation of crouching and then running has been improved.
  • Death gestures added

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