Still too slow and boring except for one thing

Still too slow and boring except for one thing
Still too slow and boring except for one thing

‘The Walking Dead: World Beyond’ is slowing down to an Ice Age pace.

Photo credit: AMC

The Walking Dead: World Beyond is shockingly slow and boring for a brand new zombie spinoff of one of the most popular zombie TV shows ever made.

It’s inappropriately slow. His characters are inappropriately boring. There’s still hope that it will quicken its pace and give us something interesting – probably related to a missing Rick Grimes – but the first four episodes don’t offer much hope.

For most of The False End of a Telescope, our heroes – Felix, Huck, Iris, Hope, Elton and Silas – wander through an old high school. The present mixes with some flashbacks and at least one clip from Iris imagining what school must have been like before the end of the world.

Iris and Hope have a heart to heart and smooth things out. There are also several other heart-to-heart conditions and a mental breakdown courtesy of Silas that almost injures Elton while trying to stop him from beating an already killed zombie.

There is also a wolf that presents some kind of interesting obstacle, or at least one that is neither human nor an undead enemy. I would love to see more of these – animals, natural obstacles, and so on.

Most of the time, I’d love to see this show actually go a little faster and get to the points of interest. Granted, it picks up speed towards the end when Silas freaks out and there’s a lot of exciting action going on. But the rests in action – all the bloody conversations – make that feel like a slow-motion zombie show, especially when compared to both the Walking Dead and Angst started.

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And what’s up with Iris, who has never had a soda in a can before? Wasn’t she like eight or nine when the apocalypse began? Most children this age have tried soda in a can. A more appropriate line could have been, “It’s been forever since I had soda in a can.”

We also get a little flashback with Hope and Iris’ father as he sets off to help CRM. So it was his choice rather than compulsion, unless we don’t know something (how the CRM threatened to destroy the campus colony if he didn’t leave, even though they did anyway).

This wasn’t an entirely terrible episode. It has little cheesy spots that annoy me and it’s half too slow. And while it’s a smaller cast than the other two shows, six main characters still feel like too many. Even so, there are redeeming qualities.

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I like Hope very much. She’s an interesting character who I hope will get more of a focus as the show develops. I like that Silas and Felix both have unsettling backstories, although we may be getting into the backstory realm too quickly. And I think the production value is all pretty good.

Good zombies, the cinematography is fine, the music can be a bit melodramatic, but it’s fine. The show looks good. It doesn’t feel cheap the Walking Dead felt like in seasons 7 and 8 or washed out like Fear walking death was in seasons 4 and 5. If you can just bring the story to this level of quality, we’re on the right track.

The best part of the episode, of course, was the post-credits scene. If you missed that, you missed the one really interesting moment. Similar to the last scene between Kublek and Barca last week, everything here revolves around CRM. This time we see a scientist observing various test subjects. These are all zombies and they are all marked as TS (test person) AXXX (the letter “A” followed by several numbers).

This is almost certainly an indication of A and B from behind The Walking Dead Jadi’s act. Jadis was trying to get taken to a colony (the secret CRM town) and in order to do so she had to give them something – and A or B. It seems we now know what that means. A’s are recently zombie or recently bitten people (?) That the CRM can investigate. Bs are living subjects, whether they are to be studied or put to work in labor camps or what remains a mystery – a mystery that this show could at least partially solve.

And that, dear readers, is the only good reason to keep looking The Walking Dead: World Beyond. We’ll learn more about CRM and get some clues about Rick’s fate and whereabouts. Essentially Living Dead Show that we’re going to find out about a completely separate new community of well-armed, high-tech bad guys. How these two separate, distinct, and massive groups relate (rivals perhaps?) Remains to be seen, but I cannot imagine that they are unaware of the other’s existence.

What did you do with this episode, dear readers? And I apologize for the late review. Think of my delay as part of the review itself. I am struggling to overcome this.

let me know Twitter or .

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