Virtual reality experiences will never feel like the real world until we can engage all of our senses, not just vision and hearing. default, according to the nextweb Technical.
The goal of touch technologies is to provide the user of the device with physical sensations that are simulated through the use of other technologies, and some early examples of this are cell phones and pagers that use rotating motors and a counterweight to create vibrations that attract the user.
Attention without making any noise: In 1997, Nintendo For the first time, technology similar to video games with N64’s Rumble Pak , which made console controllers vibrate and vibrate in response to movement in the game and is a common feature today.
Since then, technology has been improved Haptic Significantly, until I managed Apple It simulates the feeling of pressing a button on a laptop’s touchpad that doesn’t actually move, but the vibration of a headset VR or a pair of controllers VR It’s not enough to get all the sensations to simulate what one can experience in the real world, so it’s time for tactile sensations to take the next step.
Researchers at the Human Computer Integration Laboratory at the University of Chicagos Department of Computer Science have developed an entirely new technique called chemical touches that directly interact with receptors in human skin in various ways.
Researchers have designed and manufactured stand-alone wearable devices that can be worn anywhere on the human body—the arms, legs, and even the face. The wearables use silicone patches and micropumps to apply five different chemicals to the surface of the skin, creating five unique physical sensations at the point of contact, including:
1 The menthol creates a cooling sensation on the skin that may mimic walking outdoors on a snowy day.
2 Whereas, capsaicin, the ingredient that makes foods spicy, creates a feeling of warmth or exposure to something hot..
3 Lidocaine can create a sense of stupor.
4 while making sanshool The skin is trembling.
5 and creates cinnamaldehyde stinging sensation and can be used as a passive form of haptic feedback in a game VR However, all chemicals used are safe for humans.
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