Oculus Quest 2 got off to a pretty successful start. Some developers said they have seen a dramatic increase in sales and engagement in their games since the standalone headset was released on October 13th. Now, during the company’s third-quarter investor meeting, Facebook CEO Mark Zuckerberg announced that pre-orders for Quest 2 were actually five times higher than the original Quest for 2019.
Here is the piece from the transcript that Facebook re-confirmed with Street to VR::
“During the quarter, we’ve also made great strides in building the next computing platform. Just in time for the holidays, we launched Quest 2, our most advanced virtual reality headset. It gives a real sense of presence – like you’re right with someone else or in a different place – and we’ve worked to make it accessible to more people. It’s lighter, faster, has a sharper screen, and is priced at just $ 300. Pre-orders exceeded the original Quest pre-orders by more than five times, and exceeded our expectations. ”
Of course, we’re not sure what that base pre-order number for Quest 1 really was, but just a few months after its launch in late 2019, it sparked such a huge boom in software sales on Christmas Day that the company almost reported Oculus Store sales in $ 5 million – an unprecedented figure. And that with hardware reorders that were planned well into 2020.
In contrast, Quest 2 is still readily available in most places and is currently suffering from a comparatively low backlog on retail sites like Amazon.com and Oculus themselves, suggesting that Facebook is making even bigger hardware sales than that in the short term original quest.
Die Quest 2 Sales Bump
Since the launch of Quest 2, many games have benefited from increased consumer attention. Those titles that mention at least a doubling of sales (and in some cases a quadrupling) include Angry Birds VR, Apex Construct, blaston, bone work, gun whip, hobby room, and The strange story of the stolen pets. There’s probably a lot more out there like other fan favorites like Superhot VR, Five nights in Freddy’s VR: Help wanted, Moss, and I expect you to die will undoubtedly attract new players.
To boot unofficial sideload library https://twitter.com/SideQuestVR/status/1317027312550973441 The number of new users has increased dramatically. On the third day, 60,000 unique users and 4,880 new registrations were registered.
Chris Pruett from Facebook Reality Labs told protocol one week after launch on October 13th[t]The device sells quite well, faster than Quest and maybe a bit above what we expected. “At the time it wasn’t safe, just how well It did sell, but that much is clear: Quest 2 is on its way to another big holiday boom in content sales that will likely eclipse that of last year.
And with larger sales volumes from new users, the standalone Quest platform is much more likely to attract studios that previously gave up VR, which means we’ll see more and better games.
However, it remains to be seen whether this will mean a global increase in software sales across the entire VR gaming ecosystem. The planned follow-up to PSVR isn’t in sight just yet, and despite a slew of new PC VR headsets like the HP Reverb G2, Facebook’s retirement from its Rift platform has likely taken the wind out of the sails of many developers Create exclusively with a view to PC VR. Of course, there’s still the Oculus Link, which allows Quest owners to play PC VR games on both the Oculus and SteamVR platforms. However, not all users have a VR-enabled computer that can play these games.
That makes Facebook pretty much the only game in town that funds VR software, which it now makes exclusively for its Quest platform. And that definitely disheveled a few feathers. Some new and existing users are turning down the recently enforced Facebook login requirement that comes with owning a Quest 2 – something ethical hacking initiative XRSI is looking to fix pretty soon with the alleged release of a verified Quest 2 jailbreak. We’re still waiting to see it for ourselves in the wild and you can bet we’ll be in touch when we do.
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