CD Projekt Red recently announced Cyberpunk 2077It’s another delay until December 10th, 2020. Much to the horror of the highly anticipated fans. However, it’s not just what the game failed in its favor to miss a deadline within an intense crisis. It also seems to be denying its chance to win this year’s The Game Awards because it didn’t get into the embargo.
If someone doesn’t know about it, CDPR’s newest massive title will be pushed back again at a later date. Despite previous reports, the game has already been awarded gold and the company’s firm commitment to sticking to a November release date. Instead, the game is experiencing a full three weeks of setbacks and pushing its final deadline to December 10, 2020.
As a result of the attack Cyberpunk 2077 has eluded its chance to be part of this year’s prestigious gaming event. One that could potentially put it on a podium against all competition this year.
The acceptance deadline could still be November 15, 2020. However, with CDPR seriously pushing for a December 2020 release, it will officially miss the entry even before it officially closes.
The need for kickback, it seems, is more critical than optional, which has something to do with further optimizing the game. Specifically considering all nine platforms the game will be released on, including next-gen consoles in particular.
CDPR has not necessarily disclosed the problem areas that deserve to be put on the calendar for a few weeks. However, it just comes across as a massive title like intuitive Cyberpunk 2077 could use more polish before a first release.
Will likely be buggy at startup
To be fair The Witcher 3 was full of errors when it got its first release. A problem that the developers struggled with throughout the game and that ironed out long lists of problems with each update.
The game was stable enough to be experienced from start to finish, to say the least. However, it is not necessarily experienced without the hiccups. Some The Witcher 3The problems were even more obvious and worrying than others. For example, a side quest that won’t complete due to a bug preventing access to a certain location.
Try not to stereotype all game developers in general, but mistakes in games at launch are just all too common. An issue that has become increasingly common recently due to the ability of existing platforms to receive and install updates from the developers after launch.
It wouldn’t be surprising to see Cyberpunk 2077 go through the same fate as his older sibling. That is, in terms of flawless performance.
Image courtesy of IGN / YouTube Screenshot
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