Former Cyberpunk 2077 Dev shares her experience with crunch

Former Cyberpunk 2077 Dev shares her experience with crunch
Former Cyberpunk 2077 Dev shares her experience with crunch
Cyberpunk 2077 is five weeks before the release and with the staff working overtime behind the scenes, a former CD Projekt Red employee has spoken about their experience with the studio crisis.

As early as May 2019, the employees of CD Projekt Red were promised by the management that this would be the case Not mandatory crunch lessons for Cyberpunk 2077. That promise from CDPR was reversed last month when a crunch order was emailed to employees stating that they were expected to work their normal number of hours per week plus one day on the weekend.

Studio manager Adam Badowski issued a statement that he would take this backlash personally and that all CDPR employees would be adequately compensated for their overtime. Other sources seemed to indicate that many CDPR staff agreed with the crunch order, but new findings from Jason Schreier indicated that it wasn’t exactly the case. Schreier asked CDPR staff if they wanted to grind to avoid further delays Cyberpunk 2077To which they told him these conversations never took place.

It gets really interesting in a response from a former CDPR developer on Reddit. The contributor claims that the crunch order is just the beginning of a list of toxic behaviors from CDPR top management towards developers. Apparently the developers have been told there is “no plan B” when Cyberpunk 2077 The original deadline could not be met. This then changed in later months than Cyberpunk 2077 Has been pushed back twice, but the source claims the developers were not informed of the release delays:

“First a 2 month delay and then a 6 month delay. To get a picture of how little communication is between management and developers, both times on TWITTER and other social networks we noticed that the game was delayed, with an email from Adam following a few hours later. “

The full post can be seen below:

Image: Reddit
Image: Reddit

The employee also claimed that the studio has been crunching since June 2019 and that employees work an average of 16 hour days. The notice explains that there were huge differences between CDPR management and the individual Cyberpunk 2077 Developers said there was little care given to work-life balance:

Ultimately, CDP management seems completely detached from the reality of our developers.

https://twitter.com/jasonschreier/status/1316384649577402368 He confirmed that the employee was a former CDPR employee and had “just spoken to you on the phone” early Thursday morning in Australia.

The crunch culture has been a major concern for CDPR and similar game studios, with the launch of a game often taking precedence over the welfare of workers. Unfortunately, this has become standard practice in the gaming industry, which is why things got better when CDPR promised to end the crunch culture in its workplace. But this was definitely not the case. So far, CDPR has yet to respond to these recent allegations.

Cyberpunk 2077 launches on November 19th on PC, PS4 and Xbox One, with the game playable on Xbox Series S / X and PlayStation 5 on day one. A version of the game optimized for PS5 / Xbox Series X won’t be released until 2021, but CDPR has confirmed that it will be made available to all players for free.

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